Posts Tagged ‘Room’
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Room Scrolling Example
This example shows you how to create rooms that scroll automatically independent of the players actions. There are two version, one that will not let you leave the screen and one that will kill you if you leave the left side of the screen. Both will still let the player die by leaving the bottom of the screen. I made a simple version of this for a GMC user, decided to expand it to include collisions, jumping and gravity to show it in use. For GM7, will make a 5 or 6 version upon request!
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